Hubungan Antara Social Appearance Anxiety, Smartphone Addiction, dan Internet Gaming Disorder pada Pemain Game Aksi-RPG Genshin Impact
| dc.Identifier.NIM | 20320031 | |
| dc.contributor.author | Azizah, Fara | |
| dc.date.accessioned | 2024-08-05T04:56:16Z | |
| dc.date.available | 2024-08-05T04:56:16Z | |
| dc.date.issued | 2024 | |
| dc.description.abstract | This study aims to determine the relationship between Social Appearance Anxiety, Smartphone Addiction, and Internet Gaming Disorder in players of the action-RPG game Genshin Impact. The proposed research hypothesis is that there is a relationship between Social Appearance Anxiety, Smartphone Addiction, and Internet Gaming Disorder. This research uses a quantitative approach with a three-variable relationship model using mediation regression analysis. The subjects of this research were 721 respondents who were players of the action-RPG game Genshin Impact in Indonesia. Data collection used the Social Appearance Anxiety Scale by Hart, the Smartphone Addiction Scale by Kwon, and the Internet Gaming Disorder-20 Test by Pontes with data processing using the Jamovi application version 2.2.5. The results obtained from this research are that there is a relationship between Social Appearance Anxiety, Smartphone Addiction, and Internet Gaming Disorder. In other words, there is an influence between Social Appearance Anxiety, Smartphone Addiction, and Internet Gaming Disorder. | en_US |
| dc.identifier.uri | repository.uii.ac.id/handle/123456789/50921 | |
| dc.publisher | Universitas Islam Indonesia | en_US |
| dc.subject | Social Appearance Anxiety | en_US |
| dc.subject | Smartphone Addiction | en_US |
| dc.subject | Internet Gaming Disorder | en_US |
| dc.subject | Game Online Genshin Impact | en_US |
| dc.title | Hubungan Antara Social Appearance Anxiety, Smartphone Addiction, dan Internet Gaming Disorder pada Pemain Game Aksi-RPG Genshin Impact | en_US |
| dc.type | Thesis | en_US |