Developing A Game That Teach Algorithmic Thinking for Education Purposes
| dc.Identifier.NIM | 18523182 | |
| dc.contributor.author | Syamsuddin, Muhammad Shafri | |
| dc.date.accessioned | 2024-11-18T04:09:33Z | |
| dc.date.available | 2024-11-18T04:09:33Z | |
| dc.date.issued | 2022 | |
| dc.description.abstract | Owing to their ease of engagement and motivational nature, especially for younger age groups, games have been omnipresent in education since earliest times. More recently, computer video games have become widely used, particularly in secondary and tertiary education, to impart core knowledge in some subject areas and as an aid to attracting and retaining students. Gaming community also have a niche group called speedrunners, where they compete to complete a game in the shortest way possible. Academics have proposed that game based learning to teach Algorithmic Thinking or Computational Thinking. And there are a lot of research suggesting that learning basic programming language such as pascal improves Algorithmic Thinking Ability of a person significantly. | en_US |
| dc.identifier.uri | repository.uii.ac.id/handle/123456789/53739 | |
| dc.language.iso | en | en_US |
| dc.publisher | Universitas Islam Indonesia | en_US |
| dc.subject | Computational Thinking | en_US |
| dc.subject | Algorithmic Thinking | en_US |
| dc.subject | Game | en_US |
| dc.subject | Education | en_US |
| dc.subject | Programming | en_US |
| dc.title | Developing A Game That Teach Algorithmic Thinking for Education Purposes | en_US |
| dc.type | Thesis | en_US |